![]() Why this line is in this position: More options to play as and simple to play. Overall, they have great AA and good AP shells, along with a high health pool makes them good all around. Light cruisers are better for less skilled players since they can throw out more shells over time, meaning you don’t need to aim as well. Having the option to play heavy OR light cruisers means more people can do well with them. The American cruiser line is the biggest in the game due to being split from tier VI. Not perfect though as you need good aim to make effect of the AP shells. Why this line is in this position: Good damage potential without dying too easy. Although their HE shell damage is a little low, AA damage is a little low, and rudder shift speed is a little slower, they don’t actually have a significant weakness(especially after tier VII when they become the biggest sausages around.) These are fun ships that, if you know what you’re doing and have good aim, can have great results. All around they’re pretty good ships, having a pretty good range, decent armor, and no problems in maneuverability. German cruisers AP shells deal a lot of damage, that’s the main thing.
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